Swamp Monster
Swamp Monster

I set out to create a sea creature inspired by salamanders and crocodiles, and this is the final result: a swamp monster. The creature was sculpted in ZBrush, with retopology and UVs done in Maya, textured in Substance Painter, and rendered in Marmoset. It was optimized for real-time rendering and designed to ensure good deformations for animation.

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